Showing posts with label Oakland Museum of California. Show all posts
Showing posts with label Oakland Museum of California. Show all posts

Thursday, October 22, 2009

Report from the Field: Oakland Museum of California, PART 2

Kathleen McLean, the consulting Creative Director on the Oakland Museum of California History Gallery, is a guest blogger for HPP for this week and last. She can be reached at www.ind-x.org.

Throughout the process of planning, designing, and installing Coming to California, the new Gallery of California History at the Oakland Museum of California, the museum has been committed to testing and prototyping as many exhibit elements as possible, from individual labels and images, to whole sections of the gallery. Cardboard has become one of our major design tools (see photos below), as we erect walls and rooms full-scale in the space, and test exhibit concepts with visitors.

This practice of prototyping, combined with the tight deadline and budget, and a commitment to community co-design, required us to think very differently about the overall exhibition development process. I knew that the typical linear process, which is based on an architecture/engineering model—first conceptual design, then final design, then construction documents, then fabrication and installation—would not work for this project for a number of reasons.

First of all, we didn't really have the budget for it. (What was originally perceived as a serious constraint—not enough money to do a high-quality job—became a creative challenge and liberating factor for the project.) Instead of using external design and fabrication firms, we are using that money to hire local artisans, designers, and fabricators. By bringing the work in-house, we have created a design/build situation, where the people designing the exhibits and the people making the exhibits are, if not the same people, then at least in constant communication, lessening the need for expensive and detailed construction documents. We made a commitment to hire locally, which, besides making communications easier, also reduces our carbon footprint. And, serendipitously, we now are a team of Californians creating a gallery about California.

Also because of budget constraints, we decided to reuse furniture and display elements from the old gallery. Not only is this a great example of sustainable reuse, it also provides a continuity of character and some lingering personality from the previous environment (something sorely missing these days as old exhibitions are swept out the back door like debris, while new exhibitions made of all new resources drop in from who knows where.)

In order to accommodate community participation, exhibit element reuse, and prototyping of concepts and designs, our process is anything but linear. Some elements have been built, while others are still in design, and some are still in concept. Rather than having to finish all the elements at once, regardless of how well thought out they are, we are holding off on the elements that still haven't jelled. And this will hopefully make for a richer overall visitor experience.

While some museums employ the approach of remedial summative evaluation—testing an exhibition with visitors after opening, and "fixing" the exhibition as a result of visitor research—this project takes the practice a step further. Rather than "finishing" everything before opening, and then improving or replacing elements that are not working (either conceptually or physically), we plan to leave some key elements in prototype form for the opening, with a message to visitors describing how they can help us complete the installation.

The details of this notion of a prototype history gallery are still in flux, as we try to determine which elements need to be more robust and complete upon opening, and which can remain more flexible, like labels made of paper, or easily changeable section titles projected onto exhibit walls. While we are still trying to figure out how much of the exhibitry is flexible and changeable, once the new gallery opens in 2010, it will not be considered "completed" or "permanent." Rather, it will be a full-scale 30,000 square foot prototype public space, awaiting the imprints and changes that visitors bring with them over time.


I would like to thank Oakland Museum of California Executive Director Lori Fogarty, and Chief Curator of History Louise Pubols for their assistance in writing this article.

Report from the Field: OMC Slideshow, PART 2

Gold rush tent store ready for prototyping

Paper cut-outs stand in for objects

Paper mockup of a wall layout

Rough mockup of the back of a pickup truck

Sketching out the Depression truck

Exhibit sections get prototyped in full scale

Photos courtesy of the Oakland Museum of California,
© Photographer Terry Carroll

Thursday, October 15, 2009

Report from the Field: Oakland Museum of California

Kathleen McLean, the consulting Creative Director on the Oakland Museum of California History Gallery, will be a guest blogger for HPP for this week and next. She can be reached at www.ind-x.org.

Hello from California! This is just a note about some of the exciting work going on at the Oakland Museum of California. In the midst of renovating its public spaces and three galleries of art, history, and natural sciences, the museum is experimenting with different ways to incorporate community participation, prototype exhibit elements and galleries, and test the assumptions we all have about some of the "best practices" in the field.

While none of these experiments employs completely out-of-the-box techniques (such as the no-light environment of Dialogue in the Dark, or the water-filled gallery in Klima X), they do challenge long-held assumptions about curatorial and design authority, the exhibition development process, and the amount of money required to create exciting and compelling exhibitions.

This is about new approaches to history exhibition development and focuses on the current process of planning, designing, and installing the new Gallery of California History. The original gallery, which opened to the public in 1969, was conceived by Chief Curator L. Thomas Frye and designed by Gordon Ashby, who had worked with Charles and Ray Eames before setting up his own firm. The gallery installation became internationally known for its innovative new approach to the display of history materials: objects were taken out from under glass vitrines and displayed in aesthetic arrangements on beautifully constructed furniture, with a minimum of curatorial voice and didactic text.

The intention was that quotes and images, combined with an extraordinary density of objects, would encourage visitors to make their own meanings from the groupings of things on display. But the gallery had remained relatively unchanged for 40 years, with the exception of an addition in the 1980s of a section on contemporary California. Even though it still looked pretty good, and some visitors still loved it, it was getting a little worn around the edges. And the field had learned a lot about visitor needs and engagement since then. The museum was ready for a new gallery, one that hopefully built upon the successes of the past.

I joined the redesign project in the middle of design development. Staff had been working on the content program for at least five years. The design firm, selected and contracted through a rigorous RFP process, was at about 80% completion of design development. For many reasons, the exhibit design was leading the content development, and some staff were worried that the gallery would not "hold together" for visitors. I was brought in by Executive Director Lori Fogarty to develop a visitor experience narrative that would lead the design going forward.

Because the budget for the new gallery was modest—about $233 per square foot—the design firm was developing "the type of installation the museum could afford": primarily walls of text and graphics, some collection objects displayed in cases, and a modest use of media. The more we focused on the visitor experience—what visitors would actually do as well as see in the gallery, the more we realized that the proposed design afforded little more than looking and reading.

We decided to "start over" in a sense—to go back to the drawing board and experiment with ways to improve the visitor experience, incorporate more visitor interactivity and participation throughout, and provide more opportunities for visitors to contribute their own content and voices to the story of California. That was two and a half years ago. It is now nine months until opening, and we are totally immersed simultaneously in design, prototyping, fabrication, installation, and working with a variety of community groups and individuals to co-design elements of the new gallery (see photos below).

One of the first things we did was to rethink the Native Californian section at the beginning of the gallery. The proposed designs contained a section on "First Peoples," presenting the traditional anthropological approach to Native people: describing the ceremonies and tools of hunters and gatherers of a bygone era. When the visitor experience core team began meeting with the museum's Native Advisory Council, we had a number of epiphanies.

One advisor mentioned to me at a coffee break that "We are NOT the 'first people.' The first people were the rocks and the animals and the trees." Native people were, he told me, the second and third people. I asked the advisors what they called that pre-contact time period, and they replied, "before the other people came," which is now the name of that first section of the gallery. Soon afterwards, Native artists and videographers joined the exhibit team, and they are leading the development of content and imagery for that section.

Rather than trying to tell all the Native Californian stories at the beginning of the gallery, which is laid out chronologically, Native stories are incorporated throughout the gallery. "After all, we are still here," they remind us. Perhaps what is most significant, the stories are not all about artistic traditions and living in tune with nature. California history is rife with horrific stories of Native genocide and slavery, and the museum has not shied away from including these in the narrative of this place.

In another section of the gallery, currently called "Forces of Change" which deals with the period from 1960 to 1975, we are taking a slightly different approach to the notion of community co-design. Because this was a truly iconic and intense time in California, and because it contains so many different and powerful stories, early conceptual development was extremely difficult. What should we include and what should we leave out? We started by combining several sections from the previous exhibition plan, and realized there was no way we could jam all of the ideas we had identified into the available space. Dozens of design concepts ended in the recycling bin, as we struggled to distill the content.

We finally thought we had an elegant solution: one dramatically lit iconic object from each of over a dozen different identity movements and political groups. We drew it up and wrote it up and presented it to the museum's Latino, African American, Asian-Pacific, and Teacher's Advisory Councils for their review and comment. "Hmmmm . . ." they all said. "This is elegant and dramatic, but it doesn't accurately depict the chaotic and diverse spirit of the times." So it was back to the drawing board. Ultimately, the passion and eloquence of Advisory Council members, many of whom had lived through those times themselves, helped us realize that this was the perfect opportunity to experiment with another community co-design element.

We identified 24 people from across California who lived through the 60s and early 70s, and invited them to design and create small niche displays depicting their personal experiences and memories of that time. They attended several workshops with us to explore potential design ideas and installation constraints. We're currently in the process of mocking up each niche with its creator, and experimenting with different ways to visually convey their stories. And we continue to struggle with trying to provide support and assistance without controlling their design process.

I would like to thank Oakland Museum of California Executive Director Lori Fogarty, and Chief Curator of History Louise Pubols for their assistance in writing this article.


Next week, Kathy's post will describe the prototyping, decision, and development process she and the Oakland Museum staff are using in their design process.

Report from the Field: OMC Slideshow

An iteration of June Lee's 1960s "Forces of Change" niche

Cardboard mockup of a '60s niche

Chief Curator Louise Pubols planning in the gallery

Chief Preparator Steve Briscoe planning the installation

Multiple stages of design and construction

Wood prototype of Native Californian exhibit

Designer Gordon Chun testing out a sit-in pipe

A wood mockup with paint swatches lets visitors in on the design process

Photos courtesy of the Oakland Museum of California,
© Photographer Terry Carroll